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Firewall Ultra - First Contact Entertainment
Project type
Video Game Production
Date
2022-2024
Location
Woodland Hills, Ca
I worked as an IT Specialist at First Contact Entertainment, where I provided exceptional support to over 75 developers. I also worked as a tools developer, designing and developing an automated localization pipeline and several other tools using Python that integrated with Perforce, Unreal, and other applications. When the producer and lead engineer for localization were laid off, I was unofficially put in charge of Localization. In this role, I tracked, tested, and resolved or delegated fixing of bugs, created optimized localization workflows for developers, and implemented a fully automated localization system using Python, Jenkins, and Sony’s proprietary localization platform. I was able to bring the localization rate from 12% to 99% in just one month and ensure 100% localization of Operation Bloodline. I kept detailed track of bugs, who was working on them, and their status, and helped remove blockers for developers to whom I delegated Localization code fixes. I fixed over 50 bugs in just one month while maintaining close tracking to meet Sony milestone requirements. My contributions ensured that we met Sony’s standards and expectations upon the game’s release and for the release of Operation Bloodline.



